Tuesday, October 2, 2007

Halo III: It's Finally Here

After three years the game of the century has finally arrived, and it was well worth the wait! Halo III finally ties this epic trilogy together, and this time provides its audience with a proper ending. The graphics in this game might be the best I have seen from any game ever created, and if you don't believe me think Fight Night Round Round III mixed with a dash of real life visual. Master Chief looks as real as ever creating even more of a connection between the gamer and their puppet, but what is more impressive is the diversity and artistic beauty created within each of the game's levels. For the first time in this trilogy, landscapes and battle zones are easily distinguishable from level to level. Halo is complete, and Bungie couldn't have done a better job visually - period.

When entering Halo III's first missions, Master Chief is accompanied along with many of the same weaponry, equipment, and comrades you have become used to in the the first two games of the series (i.e. the battle rifle and carbine, and your regular grenades and stickys). But as the game continues you are introduced to a number of new equipment features including new weapons such as the dual-wielding capable submachine guns and brute spikers. But the most creative addition to the Halo series is your ability to deploy several different equipment pieces that offer temporary defensive or offensive capabilities. For instance, often times you will see the brutes standing within a large bubble shield which protects them from all outside fire. Other pieces of deployable equipment include life shields and smoke shields.

Like any other game, Halo III does have its flaws. For one, the AI of your fellow military men is exceptionally poor. That being said, be prepared to take on every enemy by yourself. Also, just like in the first two games, you will inevitably need to back track through certain levels often times creating tedious gameplay and even the ability to become lost within the level (although there is an arrow indicating where you need to travel next). But do not worry, these flaws are nothing compared to the brilliance of the game; and to be quite honest may be stretches just to find some bad in game so full of good!

Halo III is the ultimate trilogy, a game near perfection whose brilliance far outweighs its flaws. If you do not have this game because you do not own an Xbox 360, my suggestion is go buy a 360 - that's how good this game is.

3 comments:

K. Price said...

I could't agree more. Halo 3 is amazing. I really like your topic. Very informative and interesting.

Rachel said...

This is such a good topic for you! You have so much to talk about. I like your writing style, it's interesting to read even if I'm not into "gaming". Good Luck!

Nicholas Collard said...

You definitely got a topic that would catch my attention. I love Halo 3! I beat it, play online whenever I have time, and just think it's awesome. With that said, I have to say that you're way off on the graphics analysis. The landscapes and effects ar awesome, but all the humans look like crap! What the hell, this is XBOX 360! Why does it look like Half Life 1? Anyway, we'll definitely have to talk in class. Also check my myspace page, there's an awesome Halo video on my front page, you'll like it.

http://www.myspace.com/socialdistortionguy